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Greater Cap of Health

Percussion InstrumentMAGIC ITEMLORE ITEMNO DROP

The Greater Cap of Health is a magic lore item that provides +20 HP and AC 10, making it a solid early-game defensive piece for casters and hybrids who prioritize survivability over DPS. Despite its classification as a percussion instrument, this no-drop item was primarily sought after by enchanters and other INT-based casters during classic EverQuest as an accessible way to boost their fragile hit points in the first few levels of progression.

Item Statistics

Slot
Head
AC
10
HP
+20
sta
+6

Usable By

Races

HumanBarbarianEruditeWood ElfHigh ElfDark ElfHalf ElfDwarfTrollOgreHalflingGnome

FAQ

What classes can use Greater Cap of Health?

Greater Cap of Health can be used by: Warrior, Cleric, Paladin, Ranger, Shadow Knight, Druid, Monk, Bard, Rogue, Shaman, Beastlord, Berserker.

Where does Greater Cap of Health drop?

Drop information for Greater Cap of Health is not yet available in our database.

What are the stats on Greater Cap of Health?

AC: 10, HP: +20